

Maybe have the button glow, or surround it with a glowing red ring (think the Krell warning system)? If this is an undoable action, you’d hope that the input would convey the sense of risk.
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Maybe it could require Munro to place his other hand on a handprint reader before the button activates.Īnother problem is that the signal that this button is active is too tiny: that little red LED that’s associated with the slot rather than the button. Couldn’t someone just take his multipass and use it? How does the system know it’s really Munro? Better would be multifactor authentication, requiring both this token and either a knowledge token like a password, or an inheritance factor. Single-factor authentication is too easy to thwart. There are lots of questions about the security strategy, though. The order of operations is well laid out for a Western user: left to right, in the order of reading. The button conveys a bit of its importance through its size and color. The interface is simple to read, which is nice. While this card is in the slot, a small red LED lights, and the Big Red Button is active. To activate the switch, he slips his multipass into a slot. Fortunately for his sense of panic, there’s a built in kill switch on the control panel facing the nucleolab chamber.

He’s never seen a Mondoshawan and doesn’t know if they can be trusted. General Munro isn’t sure what’s going to come out of the other end of Mactilburgh’s process.
